Tic Toc Games
Kitty Pawp was the first project I was assigned to when starting at Tic Toc Games. I was responsible for learning, creating and delivering the majority of levels in the final DLC patch that the studio would produce. These levels included 101-120.
I built designs for all game modes including:
1. Tricky Treat
2. Price Pounce
3. Cat Trap
Though my time was brief on this project, it allowed me to gain a better understanding of how the tools work and gave me a solid foundation moving forward onto Wheel of Fortune Puzzle Pop and Pac Man Pop.