Tic Toc Games
As a Senior Designer at Tic Toc Games, I was responsible for ensuring quality standards on all levels that were submitted by Associate and mid level designers. I reviewed work, provided feedback and coached my team alongside the Lead designer, whilst also providing 50 original designs of my own. I was also responsible for creating new "boosters", "obstacles" and other game mechanics.
You can see all of my designs for this project in the video provided to the right.
Brainstorm new mechanics with Lead and associate designers
Create and manage production spreadsheets for designers
Reviewed Junior-Mid level designers work, while providing constructive feedback
Prototype new mechanics, boosters and obstacles in the GDD
Collaborate with programmers and artists to ensure the vision of the Director
Worked with programming team to create intuitive engine tools to maximize level building efficiency
Reviewed post launch analytics in order to tweak designs for optimal user experience