top of page
Nicholas Garcia
Game/Level Developer
River City Girls
WayForward Technologies
Level Designer
As a Level Designer at River City Girls at WayForward Technologies, I was in charge of placing all interactable objects and enemies throughout the game. I was also in charge of scripting all quests using proprietary tools created by the engineering team as well as setting up the majority of triggered events.
Additionally, I helped balance enemies with the Directors guidance on the difficulty.
River City Girls - Teaser Trailer
Play Video
Daily Tasks
-
Designed and placed all enemies through the game
-
Balanced enemy difficulty with director
-
Placed background art throughout the majority of the game
-
Cut up art and applied scripts for priority sorting
-
Scripted events such as camera moves, quests, enemy spawning, etc.
-
Built 85% of all world geometry and collision in-game
-
Placed all weapons, pickups and interactable items
-
Set up all doors and finalized general flow of the game with the director
bottom of page