River City Girls
WayForward Technologies
Level Designer
As a Level Designer at River City Girls at WayForward Technologies, I was in charge of placing all interactable objects and enemies throughout the game. I was also in charge of scripting all quests using proprietary tools created by the engineering team as well as setting up the majority of triggered events. 
Additionally, I helped balance enemies with the Directors guidance on the difficulty.
Daily Tasks
  • Designed and placed all enemies through the game

  • Balanced enemy difficulty with director

  • Placed background art throughout the majority of the game

  • Cut up art and applied scripts for priority sorting

  • Scripted events such as camera moves, quests, enemy spawning, etc.

  • Built 85% of all world geometry and collision in-game

  • Placed all weapons, pickups and interactable items

  • Set up all doors and finalized general flow of the game with the director

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​Copyright 2019, Nicholas A Garcia- All designs on this site were constructed by me.

All rights of  franchised games including Destiny, The Last of Us, God of War, Starcraft, Overwatch, Call of Duty, Til Morning's Light, Descendants, Transformers, Zombie Wonderland, Entropia Universe, and Chadam belong to their rightful owners. I do not own any of the licenses to the listed franchises. However, all designs under personal work are mine. You are not allowed to use any of my work without my permission.